Computational art and design
Matteo Caprari is a visual artist working at the intersection of digital and physical.
Matteo creates his works using mathematical abstractions that have no shape nor colour of their own. These are then realised in two or three dimensions, giving them a physical form that can be observed and touched.
There is no “natural” way to embody a digital abstraction – or an idea. This transition from abstract to concrete is an integral part of the process.
Algorithms and mathematics are associated with rigid, predictable structures. In his work, Matteo tries to articulate how simple processes can generate complex organic rhythms of light and shade and patterns that are simple to read and yet evade full understanding.
In this age of machines that can learn, scientists and engineers use the basic building blocks of logic and algebra to generate new mind-like constructs. Their origin can be fully described and yet their inner working can’t be fully explained.
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